


Welcome back to the new and improved Freddy Fazbear's Pizza! In Five Nights at Freddy's 2, the old and aging animatronics are joined by a new cast of characters. They are kid-friendly, updated with the latest in facial recognition technology, tied into local criminal databases, and promise to put on a safe and entertaining show for kids and grown-ups alike! What could go wrong? As the new security guard working nights, your job is to monitor cameras and make sure nothing goes wrong after-hours. The previous guard has complained about the characters trying to get into the office (he has since been moved to day-shift). So to make your job easier, you've been provided with your very own empty Freddy Fazbear head, which should fool the animatronic characters into leaving you alone if they should accidentally enter your office. As always, Fazbear Entertainment is not responsible for death or dismemberment.
Yes — Five Nights at Freddy's 2 has 12 jump scares.
Average intensity: 4.3/5 (Intense)
12 avoidable · 0 unavoidable
Toy Freddy enters the office from the main hall. If you do not put on the mask in time, he jumpscares you.
Nights 2+▸ Watch ClipWithered Freddy enters the office through the hallway. Mask must be worn to avoid his attack.
Nights 2+▸ Watch ClipA dark purple Freddy appears slumped in the office. Staring too long causes a game crash. Extremely rare event.
Random▸ Watch ClipToy Bonnie slides into view from the right vent. Removes your mask and jumpscares you if you did not put it on in time.
Nights 1+▸ Watch ClipBB enters through the right vent. Does not jumpscare directly but disables your flashlight, leaving you vulnerable.
Nights 2+▸ Watch ClipToy Chica enters from the left vent. Attacks if the mask is not worn when she arrives. Her beak is missing, revealing teeth.
Nights 1+▸ Watch ClipWithered Bonnie (faceless) enters from the left vent. His jumpscare is particularly disturbing due to his missing face.
Nights 2+▸ Watch ClipWithered Chica crawls through the vents with her arms stuck wide. Attacks from the left vent if mask is not worn.
Nights 2+▸ Watch ClipMangle hangs from the ceiling above the office. Drops down and attacks with a distorted radio static scream.
Nights 2+▸ Watch ClipIf the music box in the Prize Corner winds down completely, The Puppet escapes and jumpscares you. Cannot be stopped once triggered.
All Nights▸ Watch ClipWithered Foxy appears in the hallway. Must be flashed with the flashlight repeatedly. If ignored, he charges and attacks.
Nights 2+▸ Watch ClipGolden Freddy's giant head appears in the hallway. If you do not put on the mask, the screen fills with his face.
Nights 3+▸ Watch ClipFive Nights at Freddy's 2 has 12 documented jump scares across 6 different locations. The average intensity is 4.3/5.
12 of 12 jump scares are avoidable if you know the triggers. All scares can be avoided!